/* * Mr Pass. Brain the size of a planet! * * Proundly Created by Richard Buckland * Share Freely Creative Commons SA-BY-NC 3.0. * * Edited by Jesse Zhou 09/05/2015 * */ #include <stdio.h> #include <stdlib.h> #include <assert.h> #include "Game.h" #include "mechanicalTurk.h" static int CanSpinoff (int numMJ, int numMTV, int numMMONEY); //takes input typedef Game, outputs typedef action action decideAction (Game g) { //Find out which player I am and create an action int myPlayerNumber = getWhoseTurn (g); action nextAction; // find out what resources I have int numBPS = getStudents (g, myPlayerNumber, STUDENT_BPS); int numBQN = getStudents (g, myPlayerNumber, STUDENT_BQN); int numMJ = getStudents (g, myPlayerNumber, STUDENT_MJ); int numMTV = getStudents (g, myPlayerNumber, STUDENT_MTV); int numMMONEY = getStudents (g, myPlayerNumber, STUDENT_MMONEY); if (CanSpinoff (numMJ, numMTV, numMMONEY)) { nextAction.actionCode = START_SPINOFF; } else { nextAction.actionCode = PASS; } if (isLegalAction (nextAction)) { makeAction (nextAction); } return nextAction; } static int CanSpinoff (int numMJ, int numMTV, int numMMONEY) { int legalAction = FALSE; if ((numMJ >= 1) && (numMTV >= 1) && (numMMONEY >=1)) { legalAction = TRUE; } return legalAction; }
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